John Cooper

Cooper is the classic gunslinger, quiet and reserved. If worst comes to worst, he can easily take on two or three opponents at the same time.

But Cooper does not rely on his revolver alone; he also makes use of his sharp intellect, which gives him a second weapon: cunning. It makes him the leader among his friends and allows him to track down any bandit, no matter how clever.

The years Cooper spent working as a bounty hunter have made him a rough character, but deep within his heart he is an idealist who longs for a better, fairer world.

Special abilities

Gun

Cooper can’t draw his revolver faster than his shadow, but he draws it faster than any other man in North America. Therefore it does not matter much that his favourite weapon does not have the range of Doc’s Buntline or the stopping power of Sam’s Winchester. A gunslinger relies on his speed, his accuracy, and the six bullets in his magazine.

Throwing knife

His steady hand and his good eye make Cooper a dangerous knife thrower. The advantage: a well thrown knife has the same effect as a shot, but it is much, much quieter.

Knife

Cooper is not just an excellent shot and knife thrower; he’s also skilled at close combat with a knife, which allows him to kill his enemies silently. But of course to do this he needs to sneak up on his enemies first.

Musical watch

Cooper has an old musical watch. It’s actually nothing special, but it plays a beautiful melody, which attracts curious opponents.

Other abilities

Copper can pick up someone who is tied up, unconscious or dead and carry him/her away. It doesn’t matter if the person is an opponent, a civilian or a friend.
 
 
                   
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